Destiny Strings Mods (
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destinystrings2014-06-08 11:09 pm
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Beyond the Dome - [OPEN TO ALL]
Who: Open to All (As of June 16th)
Where: OUTSIDE the city.
When: From the 9th until the early morning of the 23rd.
Summary: New arrivals find themselves in areas unexplored as the others search for them
Warnings: Depends on the players!
Music: This one | Map: Here | Additional Info: First mod post here | Second most post forthcoming.
FOR NEW VISITORS
You remember the words of the strange, butterfly-masked man. You can here to protect a city, correct? And yet... you seem to be nowhere near one. Perhaps he meant that city in the far off horizon, barely seen against a reflecting shield of glass?
Either way, you don't feel safe around here. Maybe it's a hunch, but you need to move and get somewhere safe. Before whatever is lurking around notices you.
The problem is... where should you go?
FOR THE RESCUERSDOWN UNDER
The teleporter worked!
...Except you're not exactly sure where you landed. Thankfully, you have a map that will update as you go, courtesy of the MAGI. It does appears to be working, so now its a question of snooping around....wait what was that noise?
Make sure you've noticed where the teleporters are located. You wouldn't want to get stuck in this strange outside world...
[☿ Mercury Zone]
NEW VISITORS ONLY
You have a feeling that the city you need to protect is not the one in ruins around you. Otherwise, it's already destroyed.
EVERYONE
The stench of death is everywhere, from the cracked buildings to the water-logged homes missing their ceilings. Still, it's some form or protection against the elements, and there's sure to be canned food around here.
The cold, chilly air at night gets to your bones, but during the day, the hot weather makes you seek shade.
[♀ Venus Zone]
EVERYONE
There is forest all around you, the trees hiding most of the sun. What you an see, the crystal-like shell of the barrier (not that you know it's a barrier) to Hinoto-Ri spans high into the sky. There's nothing to restrict your view here, otherwise. The climate is surprisingly warm if humid.
Maybe you should try to get out, or build a shelter. Either way, best not to stay too long before something finds you...
[♂ Mars Zone]
EVERYONE
It's hot. Way too hot. You look around, with nothing but sand and dry bones scattered around you. not to far the sand dips inward, cracks of shining crystals that turn out to be salt hinting that this may have been a bit of salt water before everything evaporated.
Perhaps it would be best not to stay here for long. Nothing looks edible. There seems to be water on one side, and on the far horizon, you can spot a cavern.
Hopefully it's not caused by the heat. Let's start walking.
[♃ Jupiter Zone]
EVERYONE
Giant mountain full of jagged sharp rocks that reach high into the sky rise in front of you. When you turn, you notice a city, but a crystal-like substance stops you from being able to go inside, no matter how hard you try pressing on it.
There's only on area you can go through. The metal and stone bridge that goes right through the middle is interesting, though. It looks like the remains of a rail system. Just be careful where you step, as the way down does not look in any way safe. Those crevices could kill a person if you fell down...
[♄ Saturn Zone]
EVERYONE
Snow. There's so much snow. The temperature is cold, maybe in the middle of winter, but it's the winds that snap at your skin, making you shiver. You need better covering. Yet despite the weather conditions, you spot a city in the far off horizon. Maybe you could make it in a few hours. It's better than just standing here, right?
[♅ Uranus Zone]
EVERYONE
You're surrounded by pieces of desolate abandoned city, the buildings crumbling but still standing. Skyscrapers, upturned cars, fallen road signs hint that this was once a bustling city but whatever happened to it must have hit hard...
Plants grow around each abandoned area, appearing to have become giants for several decades already... yet despite your worst fears, not a single remain of dead human skeletons can be found.
But something is off. Why is the plant floating in the air? There's a car flickering as if it's glitching. Things begin to whisper in your ear, laughing and giggling. Sometimes you swear you heard something move...
[♆ Neptune Zone]
EVERYONE
It's humid, but not unpleasant. A giant body of water as far as the eye can see gently rocks its waves upon the sandy beach. Plants are growing around you, and you can easily spot fruits that are edible such as apples and avocado.
Yet there's an odd urge to explore the water. Maybe you could go take a dip...
[♇ Pluto Zone]
EVERYONE
Rocky mountains greet you at your arrival The giant mountain range reaches into the sky, as high as the crystal-like barrier protecting the city, blocking you from being able to go inside.
You spot caverns farther down ahead, but it might take you a few hours to get there. Best be on alert...
[OOC: Hello new and returning characters alike! While characters will not know the zone names, we've provided you with a map to aid you moving around.
Keep in mind a few things:
▶ Pick the zone you want to appear in! It's entirely up to you.
▶ For newcomers coming into via this plot, each zone has a giant red X. This is where your character will appear in that zone. After that, they'll need to walk/fly/swim around. Maybe they'll get lucky and find tools to help them.
▶ For those using the teleporter, the blue summoning circles are where your charatcer appears. These lead back to the central MAGI building located under town hall.
▶ Monsters can show up during your posts from time to time
▶ The zones colors indicate how dangers the areas are. Also keep in mind that once your character hits an orange and red zone, persona and canon powers steadily begin to decline each hour. After a day, they are unable to use their powers until they return to the yellow and green zones, whereupon it will take an hour for all their powers to come back in full.
▶ Characters will be stuck here until at least the 15th, minimum, so feel free to have them move around! It takes about 5 to 12 hours to move from one zone to another in full, depending on the temperature and terrain.
▶ Your character may end up finding items and possessions from their world. Mods will be watching the threads and adding descriptions and items as we go along.
▶ Characters do NOT have their COMP system upon arrival, even if they were here before; everything is stuck inside the city right now! So you do not have a means of communication if you don't speak the same language for now, time to use those pantomiming skills you've been working on (probably).
▶ If a new character crosses someone who's already lived in the city, they will be able to share their watch with them for translation purposes until they return to the city.
▶ We suggest showing up in the same area as someone else to have a better chance of survival. Not that characters will die (as it is permadeath in this game) but the state of the characters until next week when rescue begins may be less... healthy than others if you throw caution in the wind.
▶ This being said, we won't make life too hard for you. If we see your character struggling, we'll provide them with something so they don't die two days into exploring either.
▶ There are surprises and clues waiting in certain areas.
▶ Please have fun, and enjoy the game!]
Where: OUTSIDE the city.
When: From the 9th until the early morning of the 23rd.
Summary: New arrivals find themselves in areas unexplored as the others search for them
Warnings: Depends on the players!
Music: This one | Map: Here | Additional Info: First mod post here | Second most post forthcoming.
FOR NEW VISITORS
You remember the words of the strange, butterfly-masked man. You can here to protect a city, correct? And yet... you seem to be nowhere near one. Perhaps he meant that city in the far off horizon, barely seen against a reflecting shield of glass?
Either way, you don't feel safe around here. Maybe it's a hunch, but you need to move and get somewhere safe. Before whatever is lurking around notices you.
The problem is... where should you go?
FOR THE RESCUERS
The teleporter worked!
...Except you're not exactly sure where you landed. Thankfully, you have a map that will update as you go, courtesy of the MAGI. It does appears to be working, so now its a question of snooping around....wait what was that noise?
Make sure you've noticed where the teleporters are located. You wouldn't want to get stuck in this strange outside world...
[☿ Mercury Zone]
NEW VISITORS ONLY
You have a feeling that the city you need to protect is not the one in ruins around you. Otherwise, it's already destroyed.
EVERYONE
The stench of death is everywhere, from the cracked buildings to the water-logged homes missing their ceilings. Still, it's some form or protection against the elements, and there's sure to be canned food around here.
The cold, chilly air at night gets to your bones, but during the day, the hot weather makes you seek shade.
[♀ Venus Zone]
EVERYONE
There is forest all around you, the trees hiding most of the sun. What you an see, the crystal-like shell of the barrier (not that you know it's a barrier) to Hinoto-Ri spans high into the sky. There's nothing to restrict your view here, otherwise. The climate is surprisingly warm if humid.
Maybe you should try to get out, or build a shelter. Either way, best not to stay too long before something finds you...
[♂ Mars Zone]
EVERYONE
It's hot. Way too hot. You look around, with nothing but sand and dry bones scattered around you. not to far the sand dips inward, cracks of shining crystals that turn out to be salt hinting that this may have been a bit of salt water before everything evaporated.
Perhaps it would be best not to stay here for long. Nothing looks edible. There seems to be water on one side, and on the far horizon, you can spot a cavern.
Hopefully it's not caused by the heat. Let's start walking.
[♃ Jupiter Zone]
EVERYONE
Giant mountain full of jagged sharp rocks that reach high into the sky rise in front of you. When you turn, you notice a city, but a crystal-like substance stops you from being able to go inside, no matter how hard you try pressing on it.
There's only on area you can go through. The metal and stone bridge that goes right through the middle is interesting, though. It looks like the remains of a rail system. Just be careful where you step, as the way down does not look in any way safe. Those crevices could kill a person if you fell down...
[♄ Saturn Zone]
EVERYONE
Snow. There's so much snow. The temperature is cold, maybe in the middle of winter, but it's the winds that snap at your skin, making you shiver. You need better covering. Yet despite the weather conditions, you spot a city in the far off horizon. Maybe you could make it in a few hours. It's better than just standing here, right?
[♅ Uranus Zone]
EVERYONE
You're surrounded by pieces of desolate abandoned city, the buildings crumbling but still standing. Skyscrapers, upturned cars, fallen road signs hint that this was once a bustling city but whatever happened to it must have hit hard...
Plants grow around each abandoned area, appearing to have become giants for several decades already... yet despite your worst fears, not a single remain of dead human skeletons can be found.
But something is off. Why is the plant floating in the air? There's a car flickering as if it's glitching. Things begin to whisper in your ear, laughing and giggling. Sometimes you swear you heard something move...
[♆ Neptune Zone]
EVERYONE
It's humid, but not unpleasant. A giant body of water as far as the eye can see gently rocks its waves upon the sandy beach. Plants are growing around you, and you can easily spot fruits that are edible such as apples and avocado.
Yet there's an odd urge to explore the water. Maybe you could go take a dip...
[♇ Pluto Zone]
EVERYONE
Rocky mountains greet you at your arrival The giant mountain range reaches into the sky, as high as the crystal-like barrier protecting the city, blocking you from being able to go inside.
You spot caverns farther down ahead, but it might take you a few hours to get there. Best be on alert...
[OOC: Hello new and returning characters alike! While characters will not know the zone names, we've provided you with a map to aid you moving around.
Keep in mind a few things:
▶ Pick the zone you want to appear in! It's entirely up to you.
▶ For newcomers coming into via this plot, each zone has a giant red X. This is where your character will appear in that zone. After that, they'll need to walk/fly/swim around. Maybe they'll get lucky and find tools to help them.
▶ For those using the teleporter, the blue summoning circles are where your charatcer appears. These lead back to the central MAGI building located under town hall.
▶ Monsters can show up during your posts from time to time
▶ The zones colors indicate how dangers the areas are. Also keep in mind that once your character hits an orange and red zone, persona and canon powers steadily begin to decline each hour. After a day, they are unable to use their powers until they return to the yellow and green zones, whereupon it will take an hour for all their powers to come back in full.
▶ Characters will be stuck here until at least the 15th, minimum, so feel free to have them move around! It takes about 5 to 12 hours to move from one zone to another in full, depending on the temperature and terrain.
▶ Your character may end up finding items and possessions from their world. Mods will be watching the threads and adding descriptions and items as we go along.
▶ Characters do NOT have their COMP system upon arrival, even if they were here before; everything is stuck inside the city right now! So you do not have a means of communication if you don't speak the same language for now, time to use those pantomiming skills you've been working on (probably).
▶ If a new character crosses someone who's already lived in the city, they will be able to share their watch with them for translation purposes until they return to the city.
▶ We suggest showing up in the same area as someone else to have a better chance of survival. Not that characters will die (as it is permadeath in this game) but the state of the characters until next week when rescue begins may be less... healthy than others if you throw caution in the wind.
▶ This being said, we won't make life too hard for you. If we see your character struggling, we'll provide them with something so they don't die two days into exploring either.
▶ There are surprises and clues waiting in certain areas.
▶ Please have fun, and enjoy the game!]
no subject
He meets Mitsuhide's gaze with his own unwavering one and resists, remaining upright.]
It is healed, Mitsuhide. [He soothes, though he does not quite understand how. By his own self-assessment it was beyond the capabilities of their medicine. Perhaps that knowledge will haunt him in nights to come, but now is not the time for preoccupation. Motochika holds out his arms so that Mitsuhide can inspect his torso: physical evidence is much harder to deny than mere words.] See for yourself.
no subject
My lord, that can't be! I saw it, all the blood, it...
[He does trail off after a few moments, however, gaze dropping down to find confirmation of what he knows to be true.]
[Except it's not, in fact, true at all. Motochika's clothing is heavily bloodstained, his armour pieces covered in red marks and smeared with mud, but the always exposed part of his body that had born that sickening injury (curse the name of Kuroda Kanbei) was now completely whole. Stunned, Mitsuhide steps in a little closer to get a closer look, but it only confirms what should be impossible.]
You... that's... how is this possible!?
[It's clear he's going into shock as he looks back up at Motochika's face; Mitsuhide's face has gone perfectly white, eyes wide as that deep sense of confusion and disbelief pushes past the grief that had driven him before.]
But you were dying! That kind of wound, it can't be healed, much less this quickly!
no subject
Motochika places his hands upon Mitsuhide's -- which clutch his shoulders -- in a comforting gesture. Let Mitsuhide draw strength from his continuing presence.]
Yet it was. [He emphasises.] How does not matter to me, when the outcome is that I am in no more peril than you are. If the price to pay is to defend a city, so be it.
[He has his life and remains at Mitsuhide's side; he may continue to support his friend instead of meeting his end at Yamazaki, whatever may await them. For that he is immensely grateful.]
no subject
[He and Motochika are alive and whole; they are seemingly far away from any kind of familiar support bar one another. Confusing as this is, it's not the time for questions.]
I...
[Mitsuhide bows his head, and after one long drawn out moment pulls his hands away too, letting one drop to his side and the other curl around the hilt of his sword. He inhales sharply, trying to steady himself somewhat.]
This is true. Questions later, I suppose.
[The young samurai laughs weakly, completely without humour.]
no subject
[Motochika drawls, before reaching for his shamisen and bachi again, the former propped against his legs and the latter tucked into his obi previously in order to free his hands for his gesture.
His gaze lingers on Mitsuhide, though. Mitsuhide is focusing now but that does not ease Motochika's fresh worry for his friend's further wounded heart. There is no choice, however. He must trust that Mitsuhide can hold it together until they know more and are in a much less vulnerable spot.]
We will make time for it, my friend, once our safety is in no doubt. Our continued survival is our priority.
no subject
[The environment is what he needs to take notice of right now. Everything else will indeed have to wait; looking up, Mitsuhide casts his gaze around and takes in the intimidating, unfamiliar mountains. Yamazaki's landscape had been nothing like this; these mountains are absolutely gigantic. Maybe even impassable, in many places.]
We can't remain in such an exposed area. Water, too... as soon as we are able, that will be important.
[He bites his lip. Water is important for survival reasons first and foremost, of course, but Mitsuhide desperately wants to properly cleanse the area of Motochika's torso that had born the wound. It's irrational, perhaps, but...]
Where do we even start looking, my Lord?
no subject
Hmm.
[After a few minutes he sees something promising in the far distance, and he sweeps out his right arm, pointing with his bachi.]
There. I see caverns.
[He waits for Mitsuhide to notice before he lowers his arm. Otherwise he remains still, choosing not to make a move until Mitsuhide provides confirmation.]
no subject
It might be an excellent idea to hurry on to them, unless they feel like meeting the source of that noise.]
no subject
[If there had been any indecision in him, this washes it away. Survival instinct is kicking in stronger than ever, bringing back his focus to a large degree.]
We should go there.
[Mitsuhide is starting to move even as he speaks, trusting Motochika to keep step with him.]
As fast as we can manage.
no subject
Fluidly shifting into motion, Motochika keeps step with his friend. His eyes scan the path ahead as he moves, already seeking out the most direct course to follow.]
Our swiftness must prevail.
[Determination resounds in his voice as he echoes his agreement. They must not stop moving, from here on out.]
no subject
[The ground is rough and not the most stable, but now that he is in less of an emotional state, Mitsuhide steps more elegantly and precisely. Every now and again he does cast a glance at Motochika, like he expects to see him stumble and fall at any moment. It's not the shortest journey to these caverns, by his eye, and a part of him just can't process the fact that the other samurai is no longer dying.]
[So, instinctually, Mitsuhide is going to be keeping careful watch over his dear friend.]
How long, do you think? [He says quietly after a short while, keeping his voice as low as possible. The less noticable their presence on this land, the better.]
no subject
A few hours at most. [He spectulates, just loud enough to carry his voice to Mitsuhide's ears.] So long as we face little interference.
[A grim thought, but they definitely can't rule the prospect out.]
no subject
Let us hope there is none at all.
[Expression grim, Mitsuhide tries not to let his imagination ponder on that too much as he focuses on the journey. Every step will bring them closer. What may wait for them in the caverns is uncertain, but it has to be better than this kind of exposure.]
[Fortunately, they at least get within ten minutes or so of the caverns without incident.]
[At this point Mitsuhide feels more physically weary than ever. It's a simple fact that after entering the caverns and finding water, the both of them are going to have to find a safe, defendable place to sleep in. Exploration and questions will have to wait for quite some time yet, it seems.]
[Stepping over a small crack in the ground, Mitsuhide sighs deeply before looking over at Motochika once more.]
How are you holding out, Lord Motochika?
no subject
[Two hours at a decent pace have left Motochika wearier than before too, but not beyond the limits of his endurance, or indeed, his stubborness. The cavern is so close now that his morale is rising. The notion of respite soon is a welcome one.]
What of you, Mitsuhide?
[Mitsuhide might not have almost died, but he has been battling for just as long as Motochika, if not longer... not to mention the emotional strain Mitsuhide had been under since Honnouji. Motochika casts his gaze critically over Mitsuhide, tilting his head.]
no subject
[Turning his gaze back to their destination ahead, Mitsuhide's reply is a softly-spoken answer:]
As well as I can be.
['Fine' would be a lie, and he's not going to lie to his long-time friend. It would be seen through even if he tried, anyway.]
[There is a slight downward incline now as they edge closer and closer to the caves. Unlike Motochika, Mitsuhide really isn't feeling any more encouraged than he was several hours ago.]
no subject
Do not worry, Mitsuhide. Together we shall handle this.
[He says so with conviction, as if the force of his belief can buoy them both. The will to keep moving is important to bolster -- he cannot lift Mitsuhide's spirits, but he nonetheless attempts to motivate his friend. He does not want Mitsuhide dragged under by the powerful current of despair.
It is not the easiest task, but a vital one.
As they descend the mild slope, Motochika's footing skids. He rescues his balance in time, but even a momentary, meaningless weakness is more than he wants to show right now.]
no subject
[He places a hand on Motochika's back, as if to help steady him.]
My Lord... you are nearly exhausted.
[Necessary as the pace was, it seems it has done its damage...]
no subject
Not yet, Mitsuhide.
[It is true. And as far as Motochika is concerned, he has enough in him for them to make it to this city that they must defend. But then Motochika is a man who will give every last drop of himself rather than give in.
Yet it does not mean that he doesn't know how to pace himself according to his limits. He is wary enough not to push himself into true exhaustion in case they must fight along their way.]
We will slow our pace once we make it into the caverns.
no subject
[So Mitsuhide sighs and drops his hand, but he doesn't move far from Motochika this time, remaining close to his side. Close enough that if his friend slips again, he can catch him.]
[A compromise, of sorts.]
Then I am thankful we are nearly there. [He says softly, as he starts to walk once more.]
no subject
A new set of challenges await us inside. We shall have to compensate for the dim illumination first of all. Any suggestions, my friend?
no subject
We can't risk dwelling outside right now.
[There really aren't many options. Their natural, inner power, if they focus, can provide them with a very dim light; it's not the best option and can't be relied upon for too long, but what choice do they have, really?]
For now, all we can do is stick close until we find something suitable for use as a torch.
no subject
Wise.
[Faint illumination is much better than none. The light given off by their focused innate power as it arcs between them is one of the many benefits of being drawn into this place together -- proof that they are undeniably stronger for it, as far as Motochika is concerned. Their bond is a great strength.]
We shall compose our survival one note at a time.
no subject
[With the dim light they have, sticking to the cave walls is going to be a wise course of action, and right now Mitsuhide feels it would be safest if he were the one to direct them and Motochika kept watch of their backs.]
I'll lead.
[There is a slight hint of firmness to the young samurai's voice as he takes the first step into the case and places one hand against the stony surface to his right.]
no subject
[Motochika has no qualms about following his friend's lead faced with that insistence. He knows that it is the better choice: Mitsuhide's swordplay is less disruptive and Mitsuhide's katana is sheathed when not being wielded, which frees both of Mitsuhide's hands for touch-based exploration unlike Motochika's own shamisen. Taking cue from Mitsuhide, he shifts close to the right wall too.]
no subject
[In here, a slow and cautious pace is better. This is a relief in many ways; the previous few hours had been taxing on their already worn bodies, so taking things step-by-step is almost a break. Mitsuhide knows better than to think they'll find water and a suitable place for sleeping very quickly, even in his current state of mind, but a part of him dares hope that proper rest will come sooner than later.]
[He needs to clean Motochika's wound, after all... well. The area where the wound should have been.]
Do you... [Mitsuhide trails off from his hesitant question as he walks slowly, thinking for a moment before continuing with a different question. No. Practical matters and only practical matters for now.] Do you have any cave experience, my Lord?
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