Destiny Strings Mods (
stringmods) wrote in
destinystrings2013-12-06 07:21 pm
Entry tags:
Into the Dragon's Lair
⊙ The Gift of Forever
Where: The Overworld
Summary: A Call to another world turns into an unexpected reunion and rescue
Warnings: Dragon Warriors
EVENT INFO: Read about it here if you're a newcomer!
The Dragon Quest
For you, however, you see colors swirl as you feel the drop of hundreds of meters downwards somewhere you can't quite remember...but feels familiar.
Then it's all gone.
You awaken inside a city that is obviously inspired or could in fact be Egyptian in nature (if you've heard of that style, anyway). Merchants move about in tents and the town's warriors scramble at your arrival, pointing khopesh at you, shouting to get up and explain yourselves.
It is only when they realize you somehow speak their language that they manage to calm down. While still hesitant at some of you and your looks, the town's sultan seems oddly calm about your intrusion, especially when you explain you don't come from this world.
"Then thy mission here is clear. We have met such an individual hence a few weeks ago. However he is long gone from our place, off to search for a way to...contact you, I believe." For some reason, the man's speech was riddled with medieval speech patterns despite looking more Egyptian than anything else. "Please enjoy what we have to offer tonight, warriors. The sandstorm is nigh impenetrable, and there are dark energies to it barring passage. Tomorrow thou art free to continue onward, should fair weather greet thee. There are many monsters that haunt the town outside, but their pockets are filled with the golds which make our currency, if thou wish to trade with our merchants."
OOC Info:
The map is here. Isis has the following establishments:
> A Bar which serves ancient Egyptian cuisine. Food is cheap, you should get enough money just by either looking around town for coins buried in the sand (it tends to happen a lot around here) or go fight a few monsters outside.
> Two stores, once which sells bladed weapons, and one which sells simple loin-cloth armor. You will need to defeat some monsters to be able to purchase them however.
> An underground gambling ring (as in it is located underground, part A on that map) where you can watch monsters fight each other and bet based on results. You may earn a lot more money...or lose it all.
> A priestess who gives out fortunes. (You are only allowed to have 1 character per player have their fortune read.)
Feel free to start your own threads anywhere in the city or the land outside! Simply post a new comment below the ones we have posted ourselves, stating if your post is open or closed to certain people.
For now, mingle and have fun. The plot part of this log will start later on.)

The Bar
[Feel free to use this to mingle amongst yourselves and talk about the situation.]
THOUGHT BOMB'D
Yog-Sothoth is a Support-type Persona focused on healing and communications, which means it has the City CommLink ability.
Which is why you are currently hearing the high-pitched voice of a four-year-old girl in your head.
Hello! Final Boss Queen Desco here, checking in with all her vassals! As the duly acknowledged ruler of Hinoto-Ri, she is officially declaring a Rescue Mission to retrieve her vassals that are lost in this world. If time permits, she will also assemble a small force to help her conquer this world and bring it under her benevolent rule! Please look forward to further broadcasts from Desco!
Re: THOUGHT BOMB'D
Which is basically placing a hand to her forehead and making grumbly noises. Right in the middle of dinner...and she doesn't know how to reply, either. Bleh. Might as well just forge ahead.]
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Re: THOUGHT BOMB'D
Hello? Is this the person who just spoke into my head? Where are you?
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There's a purple-haired uh... man? woman? The other patrons can't seem to tell...
...either way, she's definitely having a good time.
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For a fire-breathing demon not wanting to cause any trouble, being surrounded by flammable liquids was the last place he wanted to be. So when he finds himself in the last place he wanted, he almost gets into a panicked state. He freezes up by a wall nearby the entrance and is extremely tense as he's clearly looking nervous.
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Re: The Bar
Funnily enough however, she managed to find some just lying around somewhere while wandering around, and while she wasn't the kleptomaniac Marisa was, far be it for Reimu to pass up free money, even if someone missplaced it. Their loss.
So she's at the bar having a taste of the local stuff, which is pretty strong, but Reimu had drunk Suika's Oni Sake before, and while it was true that hadn't exactly ended well, she still figured she could handle it.
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She is, however, partaking of some dinner. It wasn't that difficult to find some of the local currency, though she feels a bit off about having taken some coins from the sand...it wasn't very much, but it still makes her uncomfortable.]
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Fortune Teller
"Welcome to thee, noble warriors! I am lady Kiya, priestess of Isis and reader of the cards. Perhaps for a few golds, thy fortune could be told...yes? If thy arte in need of healing, I may also be of assistance in such matters."
> Ask for Fortune?
> Ask for Healing?
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When he's called by the tent, he looks down at the few coins he found in the sand a little earlier, in thought for a moment, before shrugging and entering the tent.
"...I'll listen for a fortune." Why not? He didn't have much else to do at the moment.
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"I was more looking for perhaps armor that was actually protective or something but I've found a few gold coins and it seems like fortunes have an odd way of coming true in places like this. Warning is always useful."
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Re: Fortune Teller
Alright, Ma'am tell my fortune.
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But since she has to wait for the sandstorm to pass anyway, she might as well find a way to kill some time. ]
Sure, I'll take a fortune.
[It seems like it could be fun.]
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Underground Gambling Fighting Ring because all worlds need one
At a nearby large area, numbers are pushed up on papyrus scrolls, each telling the odds of the current match. Money is thrown around each time one ends, some men crying as they lose it all, others cheering wildly at their sudden riches.
The question is, how shall fortune favor you?
[Every once in a while, a list of monsters will be posted with their odds, and you can try to bet on the winner and win items and prizes. All of these will take place on day 1. You can vote of them, but this place is more for players to, again, interact with each other and talk about this sport.]
FIGHT 1 (Hover over weapons for more info)
(You can only buy a ticket for one monster numbers will be rolled tomorrow at 2PM EST)
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Outskirts of town [OPEN]
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The girl in the white costume floating nearby seems to be struggling with her armful of coins.
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CODE CALL TO ALL-- I mean mind dream message. Yeah.
"What in blazes are you all doing here?!"
Wow, that's probably the second most insulting dream you've ever had.
"Don't tell me he's managed to throw everyone out to here! You can't have all been in the same location!"
Such politeness. Very trusting. Much Q.
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Dream Girl was the one supposed to be having telepathic messages in the middle of her sleep, but Phantom Girl could handle these in a pinch. ...Not very nicely, though.
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"Who is this?"
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no not the dream messages
[She guesses they're supposed to run a rescue mission for this guy...??]
Where are you.
the best kind
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Re: CODE CALL TO ALL-- I mean mind dream message. Yeah.
Tact: she has none. Awareness of the political landscape of the Seven: she has almost none. But at least she remembers the creepy guy.
"Could be that shining trawhatsitsname acting up again. It's done that a few times hasn't it?"
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"What the heck is your problem? Do you always introduce yourself by rudely barging into peoples' heads?"
Yeah, this is the important issue right now.
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