Destiny Strings Mods (
stringmods) wrote in
destinystrings2014-06-10 08:32 pm
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Entry tags:
The Silver Key [Closed]
Where: The Velvet Room
Summary: Someone had a dream and was given an item, then decided to do something about it.
When: June 7th
Warnings: Is someone really gonna try putting the key in Igor's nose?
This wasn't a normal trip to the Velvet Room for a switch of persona or a quest. No, there was a reason behind it, as the three had an item that perhaps could be answered by the residents of the venue. As the glowing blue door is opened, the sounds of life and the city grow quiet.
They appear in one of the many blue and white cabins of the Velvet Train, as the train continues to move around in the air. Soft and comforting music can be heard in the background, calming the souls of those who enter. The windows are open and outside a breathtaking view of a starry night sky.
Well, now it was up to them to decide what to do. Time to run to the bar cabin, or make a plan in this area first?
Summary: Someone had a dream and was given an item, then decided to do something about it.
When: June 7th
Warnings: Is someone really gonna try putting the key in Igor's nose?
This wasn't a normal trip to the Velvet Room for a switch of persona or a quest. No, there was a reason behind it, as the three had an item that perhaps could be answered by the residents of the venue. As the glowing blue door is opened, the sounds of life and the city grow quiet.
They appear in one of the many blue and white cabins of the Velvet Train, as the train continues to move around in the air. Soft and comforting music can be heard in the background, calming the souls of those who enter. The windows are open and outside a breathtaking view of a starry night sky.
Well, now it was up to them to decide what to do. Time to run to the bar cabin, or make a plan in this area first?
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"Nope! I didn't think it was going to go this far, to be honest."
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1/3
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woops there's more sorry
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But fine. With a groan, he scratches the back of his helmet with one hand. When he brings it back to the front, there's two guns in his hands. He gives one to Ayumu and Huzumi.
...then he hands Taro the last remaining crowbar. Congratulations, kiddo.
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"Thanks."
He's kind of glad he doesn't have the guns to be honest.
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Hizumi will reach out and grab the gun, but he doesn't look especially excited about it.
"Thanks. I feel a lot safer now."
This... actually feels more like a video game weapon than the crowbars. Who decided to design a gun so clumsily?
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"Yeah... Thanks."
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"Ahh. He means well."
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"So, should we..." You know. Get going?
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Another grin, even if it's about as false as you can get.
"Let's go!"
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What greeted them inside is like nothing else on the train. The bluish hue continued with soft white glowing symbols all over. But it was the layout and scoop that was frightening; like an escher painting brought to life...with floating and moving platforms.
Caroline wasn't lying about how potentially dangerous this could all be. It was impossible to know which way gravity moved...and if there were things that required a weapon as well...
...onward then?
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And then he sighs. Really, at this point, why did he even bother being surprised by the things he saw here?
"....I don't suppose anyone has tether lines in their pockets." .....This was going to be interesting.
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Even he couldn't help but be inwardly baffled by it. After all, even if they appeared to be going in a particular direction, was that any guarantee that did?
"...I didn't even bring a weapon when we first got here. Taro?"
He doesn't seem to expect an answer in the affirmative however, because he's already beginning to step - cautiously! - inside.
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"I get the feeling that my illusions might not work too well in here." Partly because he's not sure which direction to throw up in.
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So much for having an exit.
Nothing to do by move on! Or was that move up? Move down? Move sideways? As one of them steps forward, rocks rearrange themselves under his foot, forming new platforms.
You know, because it seemed forward and simple enough.
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How they were supposed to navigate a maze like this, though..... they'd need to mark their path if they didn't want to get turned around on all these stairs, but would the paths even stay in the same place?
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Losing the doorway is a shame, but not too surprising at this point. It's just something they'll have to worry about later - right now it's probably best to focus on figuring out why, exactly, Philemon thought it was necessary to send a group of visitors here of all places.
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Hopefully, anyway. Ayumu points in it's general direction, shrugging. "How about that one? We've got to start somewhere."
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But a lead is a lead, even if they don't know to where, so he'll obligingly turn and head for the door.
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When you guys are done, just say MOD PRESENCE REQUIRED
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/Conch of Mod Summoning!
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Crap apparently my response didn't go through
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