ding_bots_are_done (
ding_bots_are_done) wrote in
destinystrings2013-11-08 07:29 pm
The Fall of Passholdt [Closed]
Who: Sam Ertswhile
primordial , Sarah Snowdon
dontrunawayfromliving , M'gann M'orzz
hello_mgann , and Fumi Kanno
terminally_clever
What: The trapezohedron is acting up again, and four lucky winners get a free trip to see the final days of Passholdt. That is unless they do something about it.
Where: The town of Passholdt
Warnings: Monsters, mad science, possibly revenants. Also bracket spam because I'm lazy.
[Wherever you were, whatever you were doing, you felt a sudden and strange pull. The next thing you know, a flash of light washes across your vision. When it clears, you find yourself next to the gate of a large, walled town nestled in between several high mountains. Behind you is a canyon, with a single bridge reaching across and connecting the town to the road of the other side. Looking up, you can see a sign above the gate. Passholdt.
The town itself is bustling with activity, people buying, selling, working, cleaning.... All the things that make up a normal day. Careful observation will reveal that both the architecture and clothing are old fashioned. Anyone with enough familiarity with history might place them in the late nineteenth century.
What do you do?]
{{OOC: Basically just tag away. I'll be keeping tabs on it, and whenever you reach something that requires my input (Like talking to townsfolk, exploring various areas in detail, etc.) I'll chime in. For the purposes of general roleplaying, feel free to assume that the town has all of the things a normal European town from the 1890's would have. The local specialty is fried creme. If there's any questions, hit me up on plurk at
flutterpony. The plot here has several possible endings, depending on your choices. Enjoy~ }}
What: The trapezohedron is acting up again, and four lucky winners get a free trip to see the final days of Passholdt. That is unless they do something about it.
Where: The town of Passholdt
Warnings: Monsters, mad science, possibly revenants. Also bracket spam because I'm lazy.
[Wherever you were, whatever you were doing, you felt a sudden and strange pull. The next thing you know, a flash of light washes across your vision. When it clears, you find yourself next to the gate of a large, walled town nestled in between several high mountains. Behind you is a canyon, with a single bridge reaching across and connecting the town to the road of the other side. Looking up, you can see a sign above the gate. Passholdt.
The town itself is bustling with activity, people buying, selling, working, cleaning.... All the things that make up a normal day. Careful observation will reveal that both the architecture and clothing are old fashioned. Anyone with enough familiarity with history might place them in the late nineteenth century.
What do you do?]
{{OOC: Basically just tag away. I'll be keeping tabs on it, and whenever you reach something that requires my input (Like talking to townsfolk, exploring various areas in detail, etc.) I'll chime in. For the purposes of general roleplaying, feel free to assume that the town has all of the things a normal European town from the 1890's would have. The local specialty is fried creme. If there's any questions, hit me up on plurk at

no subject
They seem poised to strike.]
no subject
May I help you gentlemen?
no subject
.....
But there's nothing they can do about that right now, so they lunge forward, trying to grab her.]
no subject
[Fumi's voice rings out across the psychic link.
...Well, nothing for it now, since their cover is blown. Stepping out from her hiding place, Fumi summons Lugh and Tao Tie.]
no subject
Homing lasers. Huh.
As Sarah falls, she goes ahead and summons her Persona, a spectral wolf draped in chains.
"Baring my teeth at the end of the world! Fenrir!"
no subject
And with stealth having failed, they scatter. Two fleeing into dark alleys and a third running for the outskirts of town. The fourth and final one is still busy with that smoking chest wound. But he might not be for much longer.]
no subject
[Without a second word, Fumi and her demons turn to pursue one of the creatures that ran for the alleys.]
Especially not the one that's leaving town!
no subject
Got it.
[She drops her disguise and begins to fly after the creature headed toward the edge of town.]
no subject
"Bufula!"
no subject
Okay, which one, which one? It was pretty obvious that they were dangerous, so which one would he go after? After a moment of deliberation, he moves quickly in the direction of the other figure moving in the alley. Maybe he could corner it and take care of it that way.
Sorry guys. I am just not getting any notifs from this anymore. I'll check it more often. orz
The other is trying desperately to escape Fumi. It runs through a narrow gap between two buildings, hoping to lose her.
The one heading out of town keeps running. It seems to be headed toward the bridge.]
no subject
no subject
[Once he feels he gets close enough, something akin to a thin, dark tendril suddenly whips out of his chest, trying to grab onto the creature like a hook surrounding the neck of a tiny caught fish.]
no subject
Guys, this one's going towards the edge of town. Should I keep following him and try to find out where he's going or take him out?
no subject
[It shouldn't take Fumi long to clean up over here before she's able to join the pursuit anyway.]
no subject
no subject
[M'gann will stay back a ways to avoid being noticed and continue to fly after the creature.]
no subject
When Sam turns the corner, he'll find the alley suspiciously empty. Closer inspection will reveal a grate that had been pulled up and a hole leading down into the sewer.
M'gann will see the one she's chasing run halfway across the bridge, then suddenly crawl over one of the sides and climb into the darkness under the bridge.]
no subject
[Time to go catch up with M'gann.]
no subject
no subject
[But since he's not...well, this is a piece of cake.]
[Don't mind if Sam slips down there in the sewer easily to see what he can find there. And like he's going to tell the others about this-he doesn't want a chance of them discovering what he really can do.]
no subject
The sewers are dank, smelly, and unpleasant. But it does make it more difficult for the creature to escape. It's footsteps can be clearly heard squelching in the muck.]
no subject
no subject
[Fumi's has been down for a while now, so she heads straight to the meeting point.]
no subject
On my way.
(no subject)
(no subject)